
Android Gradle Build Failed Unity Bundle Build Stack Overflow To fix this, remove "useproguard" entries yourself. if not fixed, your build can fail. file c:\users\windows\.android\repositories.cfg could not be loaded. failure: build failed with an exception. run with stacktrace option to get the stack trace. run with info or debug option to get more log output. Current version is: 1.4.77 (build b74371231cb896b02f83285efb055b7c00ff64d8 from go r8bot (luci r8 ci archive 0 eqqf)). deprecated gradle features were used in this build, making it incompatible with gradle 6.0. use ‘–warning mode all’ to show the individual deprecation warnings.

Android Gradle Build Failed Unity Bundle Build Stack Overflow I am trying to build a project for android, using target api level 34, that uses fb sdk 16.0.2. it works on target api level 33, and breaks on 34. build fails. failure: build failed with an exception. execution failed for task ':launcher:processreleaseresources'. Hi, everytime i try to build my project to android, i get these errors: failure: build failed with an exception. where: build file ‘c:\users\aliro\documents\test\library\bee\android\prj\mono2x\gradle\launcher\build.g…. Am trying to build a new empty 3d udp project to android on 2202.3.14f1 lts, encountering gradle failures. reinstalling the unity editor, installing android studio and sdk tools makes no difference. I'm making a mobile game using unity for android. my problem is, every time i try to build the project i get this error : commandinvokationfailure: gradle build failed.

Android Gradle Build Failed Unity 2019 Stack Overflow Am trying to build a new empty 3d udp project to android on 2202.3.14f1 lts, encountering gradle failures. reinstalling the unity editor, installing android studio and sdk tools makes no difference. I'm making a mobile game using unity for android. my problem is, every time i try to build the project i get this error : commandinvokationfailure: gradle build failed. Gradle build failed. could not resolve all files for configuration ':launcher:releasecompileclasspath' unity engine android, 2021 3 lts, bug unity 2jxhnvy36zr2mg july 16, 2025, 9:05am 1 what went wrong: execution failed for task ‘:launcher:lintvitalanalyzerelease’. could not resolve all files for configuration ‘:launcher. Run with stacktrace option to get the stack trace. run with info or debug option to get more log output. ndk is missing a "platforms" directory. if you are using ndk, verify the ndk.dir is set to a valid ndk directory. it is currently set to c:\users\m pro\appdata\local\android\sdk\ndk bundle. Failure: build failed with an exception. a problem occurred configuring root project 'gradle'. > could not load compiled classes for build file 'c:\game project files\library\bee\android\prj\il2cpp\gradle\build.gradle' from cache. > run with stacktrace option to get the stack trace. > run with info or debug option to get more log output. Failure: build failed with an exception. a problem occurred configuring project ':launcher'. > could not resolve all artifacts for configuration ':launcher:classpath'. > could not find com.android.tools.build:gradle:6.9. searched in the following locations: dl.google dl android maven2 com android tools build gradle 6.9 gradle 6.9.pom.